The block out in UDK is coming along nicely, everything in the scene bar the fireplace and the start of the stairs are fully unwrapped, including light mapped, and ready for game play, the collision is sorted also. it doesn't look like much ATM however to me its starting to take shape, it doesn't seem to look as impressive in max, i think that's cause i know I've got a fair few assets that still need to be tinkered with and unwrapped etc. where as in UDK it feels like its going somewhere and i am making progress.
Here's how the bedroom assets are going, i added a bit of originality into the bed frame, the pillow and the quilt still need a lot of work going into them yet. The draws and desk need unwrapping and light mapping, other than that tho they are ready to import into UDK.
I think my next move is to finish off the walls and make a proper start on the stairs. i think once this is done and the upper level is added it will start to look more complete. I aim to have the basic structure fully modeled and in UDK ready for testing by the end of the week(unwrapped and shading complete).
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