So I followed a quick tutorial to make so valley-esk terrain, this is just to give the level a sense of something greater.
I don't think ill have much time to do anything great however its already adding a bit of depth from the window view.
I also watched a few tutorials on vertex painting. At first I got quite stressed as it wasn't working the way it was described to work(following an eat3D tutorial) turns out the controls are different on my version of UDK compared to the tutorial, once I realised that it was rather simple. I am not sure if I've gone overboard with it though as now my scene looks more green and dingy than warm.
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