I decided it was about time I worked on the fireplace considering it is one of the main assets downstairs. I like how it looks. I combines a variety of cliff textures and grey scale paints using the layer properties. I had to go back into the asset and move some of the verts. I also kind of sorted the light map out, I combined some of the rocks that needed it as there was distinct lighting errors in UDK
I begun working on some of the textures I've yet to start. These assets were textured within mudbox to get grain lines correct and to hide seams.
Hopefully if I don't procrastinate I can get the rest of the textures done by Monday. then I can add in any secondary assets I can quickly make and texture. They wont be large as I still need to create a few decals which shouldn't take more than a day to make if I am wise with my time.
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